A Day in the Life
A Day in the Life is a single-player, role-playing game that simulates the everyday world of a high school student
A web-based transmedia game about relationships and sexual histories made up of video, photos, comics, websites, and digital mini-games
Born Brave Chicago
A collection of digital narratives and dramatic stills created by high-school youth, with GCC support, as part of the Born This Way Foundation
Mobile Experiments Group
The mobile experiments group is a collective of scholars and designers who are part of the Game Changer Chicago (GCC) Design Lab at the University of Chicago.
Alternate Reality Games
Play as Inquiry
Play as Inquiry was a one-time alternate reality game that took place on November 1, 2013. The game used transmedia design, social engagement, and improvisational play to enable players to think about theories of play in a hands-on fashion.
A five week alternate reality summer game program played by youth across Chicago. The Source presented investigatory tasks, code-breaking challenges, STEAM-based puzzles, and media production opportunities.
A narrative-based and networked alternate reality game about economic disparities and inequitable access to medical services
Hexacago is a suite of board games that explore economical, environmental, and epidemiological issues rooted in the city of Chicago.
A four-player, role-playing card game about the social and emotional effects of sexually transmitted infections.