James Taylor is a game designer, a puzzle designer, and a product strategist through and through. He loves to pull together complex projects. He has the most experience as a lead designer and project manager for mobile games, but has also successfully launched board games, card games, building toys, and educational games.
James holds a BA in English Literature from Kenyon College and an MFA in Interactive Media & Game Design from the University of Southern California. Before working at Game Changer Chicago, he worked as the Lead Designer at Tap, Crackle, Pop in San Francisco.