Hexacago is a suite of board games that explore economic, environmental, and epidemiological issues rooted in the city of Chicago, using a grid of hexagons to represent different regions and train lines. Game Changer Chicago will also use augmented reality (AR) technology that superimposes a computer-generated image or video on a user’s view of the real world, to deepen learning and exploration among designers, players, and teachers.
Hexacago has four main goals:
1. Design five games that confront disparities and inequalities in Chicago.
2. Develop curricula around Hexacago games for in-school play.
3. Create a written toolkit so any organization can repurpose the Hexacago board and create games that deal with other issues.
4. Produce one fully functional AR board game.
This game is being developed by the Game Changer Chicago Design Lab, part of the Center for Interdisciplinary Inquiry and Innovation in Sexual and Reproductive Health (Ci3) at The University of Chicago - with ideas from the public to make it a reality!
Congratulations to the two winners of the Hexacago Game Design Contest! Each will receive $1,000 and the chance to get his/her idea turned into a board game:
Cary Zhang - "Dirty Business"
Mason Arrington - "The Grass is Never Greener"
Special recognition goes to our runners-up:
Grace Jackson - "Diversity"
Brandon Bell - "Populace"
Dustin "Trevor" Ly - (Untitled Game)
Thank you to all who entered!